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Mathematics

Introduction
Welcome to St. Gabriel’s Secondary Mathematics Department Webpage. As Mathematics educators, we strive to ensure that all students achieve a level of mastery in Mathematics that will serve them well in the future, where they can confidently use Mathematics to make informed decisions in their everyday activities so as to lead meaningful and purposeful lives.

Objectives
Our Vision and Mission

Vision:
Every Gabrielite is a confident problem-solver who can effectively apply Mathematics in life.

Mission:
To be a team of collaborative and reflective educators who provide engaging experiences for students to become confident problem-solvers

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Programmes
ICAN (Improving Confidence and Achievement in Numeracy)
The ICAN programme is a collaboration between schools and MOE to support low progress learners. The key strategy is to develop teachers’ capacity in supporting these students by providing early intervention in improving their proficiency in English, memory retention and motivation.

Immersion Programme with Likou Secondary from Suzhou
Selected students had the privilege to be involved in this exchange programme with Likou Secondary School in November 2017. It provided them authentic and hands-on experiences to deepen their understanding of the history and culture of China. They were also given opportunities to observe their Math and History lessons, on top of the Art & Craft / Music activities.

Enrichment
Math Challenge @Ngee Ann Polytechnic
Our students participate in the Math Challenge annually where they are to apply their Mathematics skills in real world context. It provides opportunities for collaborative work and serves to ignite the students’ passion in Mathematics and Engineering.

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Principles of Accounts (POA)

Introduction
POA is designed to provide our students with a meaningful basic introduction to finanial accounting and to develop an appreciation of the discipline of accounting.

Objectives
1 To equip our students with strong fundamentals for future learning.
2 To provide the students with the tools to make real life financial decisions in the increasingly complex world of business.

Enrichment
External Competition – Annual Financial Literacy for Youths Race (FLY)

This competition is organized by Republic Polytechnic’s School of Management and Communication with Centre for Financial Literacy in the area of promoting financial literacy for youths.

This competition allows student to apply what they have learned in class. It also gives the students an opportunity to cultivate the entrepreneurial spirit in managing finances through exciting games and quizzes.

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Overall Champion. Marco, Marcel and Wei Tiong

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First runner up. Adithya, Atif and Anthony


Computer Applications (CPA)

Our Vision and Mission

Vision:
Technologically adept citizens

Mission:
To develop and impart students with fundamental knowledge and skills to function and contribute effectively in an increasingly technologically driven world.

The syllabus includes the appreciation and use of software application packages for word processing, computer drawing and image editing, multimedia presentations and documents, spreadsheet calculations and charts, game design, programming; as well as, applications on the Internet.

The general aims of the syllabus are to enable students to:
(1) acquire skills in using a variety of application software and associated computer hardware to accomplish tasks, communicate, and facilitate activities;
(2) develop an awareness of how computing technology are used in the home, school, workplace and community;
(3) appreciate the role computers play in everyday life and recognise the impact computers have on society and people;
(4) develop critical thinking and problem-solving skills.

Enrichment

Media Computing Competition held by MOE
Our students participate in the MEC Competition annually. Each school will select and submit one entry each from Sec 2 (Animation category) and Sec 3 (Gaming category). Candidates will use programming software to work on a given game scenario to demonstrate skills in selecting suitable background pictures and characters, creating scripts to animate characters, allowing user interaction through keyboard and/or mouse, as well as saving the work done.

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In 2018, Benjamin Matthews Boo Cheng Xuan of 2T1 clinched the Bronze Award for Animation Category.